Backdrop artwork for Super Robot Taisen Compact 2 Dai-3-Bu: Ginga Kessen-hen
Back to games
Super Robot Taisen Compact 2 Dai-3-Bu: Ginga Kessen-hen box art

WonderSwan

Super Robot Taisen Compact 2 Dai-3-Bu: Ginga Kessen-hen

2001 1 Players 90% Not Rated

Super Robot Taisen Compact 2 was the second Super Robot Taisen strategy RPG to be released on the WonderSwan. Like Super Robot Taisen F/ F Final before it, Compact 2 is split into multiple parts: Part 1 and Part 2 occur simultaneously, while Part 3 continues from Part 2. Using the WonderSwan's internal memory, players can send their clear data to each successive game; several events are altered based on the player's previous save, gained items are carried over to Part 3, and a special final scenario can be unlocked by clearing the entire trilogy within 777 turns. The game, like its predecessor, borrows almost all of its gameplay mechanics from F/F Final; however, it introduces the "Support System" which immediately became a core mechanic of the SRW franchise. Part 3 is the final chapter, as Londo Bell and the Cyber Beast Force unite to finish off the Einsts once and for all.

Release date
January 18, 2001
Developer
TOSE
Publisher
Banpresto
Players
1

Gameplay video

Watch Super Robot Taisen Compact 2 Dai-3-Bu: Ginga Kessen-hen in motion.

Play the attached preview here or download a copy after a quick verification.

Super Robot Taisen Compact 2 Dai-3-Bu: Ginga Kessen-hen

746 x 480 / H264 / 0:35 / 2.5 MB

About this game

Super Robot Taisen Compact 2 Dai-3-Bu: Ginga Kessen-hen

Super Robot Taisen Compact 2 was the second Super Robot Taisen strategy RPG to be released on the WonderSwan. Like Super Robot Taisen F/ F Final before it, Compact 2 is split into multiple parts: Part 1 and Part 2 occur simultaneously, while Part 3 continues from Part 2. Using the WonderSwan's internal memory, players can send their clear data to each successive game; several events are altered based on the player's previous save, gained items are carried over to Part 3, and a special final scenario can be unlocked by clearing the entire trilogy within 777 turns.

The game, like its predecessor, borrows almost all of its gameplay mechanics from F/F Final; however, it introduces the "Support System" which immediately became a core mechanic of the SRW franchise.

Part 3 is the final chapter, as Londo Bell and the Cyber Beast Force unite to finish off the Einsts once and for all.

Genres

Strategy

Modes

Single Player

Studios and credits

Developer
TOSE
Publisher
Banpresto

Regional releases

Release date

WorldwideJanuary 18, 2001 · Not Rated

Artwork gallery

4 images

Add artwork

Help this listing look its best.

Share missing box backs, screenshots, clear logos, cartridges, discs, and other useful art. Nothing appears publicly until an administrator reviews it.