Backdrop artwork for The Legend of Kyrandia: Book 3: Malcolm's Revenge
Back to games
The Legend of Kyrandia: Book 3: Malcolm's Revenge box art

MS-DOS

The Legend of Kyrandia: Book 3: Malcolm's Revenge

1993 1 Players 63% T - Teen

Everyone blamed the jester Malcolm for allegedly turning everyone to stone and killing the King and the Queen of Kyrandia. Their son Brandon eventually turned Malcolm himself into stone. However, a thunderbolt strikes the jester, liberating him from his predicament. Now it's his turn to tell the world his version of the truth, whether in his usual mischievous manner or by becoming a nicer person. Malcolm's Revenge is the third entry in the Legend of Kyrandia series and, like its predecessors, an adventure game focusing on inventory-based puzzles. The basic gameplay is similar to the previous entries: the "smart cursor" is responsible for all the actions in the game - taking, using, talking, etc. During conversations, it is possible to control Malcolm's level of truthfulness as well as his "good" and "bad" attitude. Many puzzles in the game have multiple solutions, though the main story remains unchanged for the most part.

Release date
December 31, 1993
Developer
Westwood Studios
Publisher
Virgin Interactive Entertainment
Players
1

About this game

The Legend of Kyrandia: Book 3: Malcolm's Revenge

Everyone blamed the jester Malcolm for allegedly turning everyone to stone and killing the King and the Queen of Kyrandia. Their son Brandon eventually turned Malcolm himself into stone. However, a thunderbolt strikes the jester, liberating him from his predicament. Now it's his turn to tell the world his version of the truth, whether in his usual mischievous manner or by becoming a nicer person.

Malcolm's Revenge is the third entry in the Legend of Kyrandia series and, like its predecessors, an adventure game focusing on inventory-based puzzles. The basic gameplay is similar to the previous entries: the "smart cursor" is responsible for all the actions in the game - taking, using, talking, etc. During conversations, it is possible to control Malcolm's level of truthfulness as well as his "good" and "bad" attitude. Many puzzles in the game have multiple solutions, though the main story remains unchanged for the most part.

Genres

Adventure

Modes

Single Player

Studios and credits

Developer
Westwood Studios
Publisher
Virgin Interactive Entertainment

Regional releases

Release date

WorldwideDecember 31, 1993 · T - Teen

Artwork gallery

2 images

Add artwork

Help this listing look its best.

Share missing box backs, screenshots, clear logos, cartridges, discs, and other useful art. Nothing appears publicly until an administrator reviews it.