Backdrop artwork for Kururin Paradise
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Kururin Paradise box art

Nintendo Game Boy Advance

Kururin Paradise

2002 1-4 Spieler 70% CERO A

Kururin Paradise revolves around avoiding collisions as the player maneuver a robot through levels. The robot is shaped like a stick, and constantly spins. The second in the Kururin franchise, Paradise involves navigating complex levels with a constantly-rotating robot. Spring objects within levels change the direction of rotation when collided with, and an unlockable ability allows for increasing the speed of rotation. The player has three hit points. After three collisions with objects in the level (discounting the aforementioned springs), the level is re-started. Some levels have intermediate points that replenish health fully. However, they do not save progress. If the player loses all of his or her hit points, they still restart the level from the beginning. Almost all of the game is in Japanese.

Veröffentlichung
December 6, 2002
Entwickler
Eighting
Publisher
Nintendo
Spieler
1-4

Über dieses Spiel

Kururin Paradise

Kururin Paradise revolves around avoiding collisions as the player maneuver a robot through levels. The robot is shaped like a stick, and constantly spins.

The second in the Kururin franchise, Paradise involves navigating complex levels with a constantly-rotating robot. Spring objects within levels change the direction of rotation when collided with, and an unlockable ability allows for increasing the speed of rotation. The player has three hit points. After three collisions with objects in the level (discounting the aforementioned springs), the level is re-started. Some levels have intermediate points that replenish health fully. However, they do not save progress. If the player loses all of his or her hit points, they still restart the level from the beginning.

Almost all of the game is in Japanese.

Genres

PuzzleArcade

Modi

Single playerMultiplayer

Perspektiven

Bird view / IsometricSide view

Themen

ActionFantasyKids

Reihen und Sammlungen

Kururin

Studios und Mitwirkende

Developer
Eighting
Publisher
iQue
Publisher
Nintendo

Regionale Veröffentlichungen

Veröffentlichung

WorldwideDecember 6, 2002 · CERO A
WorldwideDecember 9, 2015 · CERO A

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13 images

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