Commodore Amiga
Trog
Trog! (Also known as 'Og') was the second game Dave Parsons of Confused Pelican wrote for the Amiga. It was a fairly short, sideways-scrolling game in the Wonderboy style. It used pixel-perfect collision detection routines and ran in 32-colour mode. He revisited it later and made a much more colourful AGA version which had 64 colours, much smoother sky colours and screen fades, and a 1-bit parallax background layer. Outside of the game itself, it's really not very polished, and has pretty awful music.
- Veröffentlichung
- December 31, 1994
- Entwickler
- Confused Pelican
- Publisher
- 5th Dimension
- Spieler
- 1
Gameplay video
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Og
720 x 540 / H264 / 0:31 / 1.9 MB
Trog
576 x 360 / H264 / 0:30 / 8.7 MB
Über dieses Spiel
Trog
Trog! (Also known as 'Og') was the second game Dave Parsons of Confused Pelican wrote for the Amiga. It was a fairly short, sideways-scrolling game in the Wonderboy style. It used pixel-perfect collision detection routines and ran in 32-colour mode. He revisited it later and made a much more colourful AGA version which had 64 colours, much smoother sky colours and screen fades, and a 1-bit parallax background layer. Outside of the game itself, it's really not very polished, and has pretty awful music.
Genres
Modi
Studios und Mitwirkende
- Developer
- Confused Pelican
- Publisher
- 5th Dimension
Regionale Veröffentlichungen
Veröffentlichung
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4 images
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