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Dragonstone box art

Commodore Amiga

Dragonstone

1994 1 Players 87% Not Rated

The pseudo-sequel to Darkmere, Dragonstone has a look and feel influenced by Zelda games. Agon is the villain whose hordes you must destroy. The game is split across 7 multi-directional levels, taking in forests and caves in a fantasy setting. You are armed with a sword and a special energy-bolt attack, which can be charged up. Some vanquished enemies discard food or gold; there are shops in which to spend this.

Release date
July 1, 1994
Developer
Core Design
Publisher
Core Design
Players
1

Gameplay video

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Dragonstone

960 x 720 / H264 / 0:30 / 3.7 MB

Dragonstone

640 x 480 / H264 / 0:36 / 3.0 MB

About this game

Dragonstone

The pseudo-sequel to Darkmere, Dragonstone has a look and feel influenced by Zelda games. Agon is the villain whose hordes you must destroy. The game is split across 7 multi-directional levels, taking in forests and caves in a fantasy setting. You are armed with a sword and a special energy-bolt attack, which can be charged up. Some vanquished enemies discard food or gold; there are shops in which to spend this.

Genres

ActionRole-Playing

Modes

Single Player

Studios and credits

Developer
Core Design
Publisher
Core Design

Regional releases

Release date

WorldwideJuly 1, 1994 · Not Rated

Artwork gallery

5 images

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