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Commodore Amiga

Amegas

1986 1-2 Players 74% Not Rated

Amegas is a Breakout variant which conforms to, and expands on the play mechanics of the established Arkanoid canon. The basic lay remains to control a bat which slides back and forth at the bottom of the screen. Stacks of coloured bricks are arranged in patterns above. The object is being to bounce a ball to hit the bricks to make them disappear. Some bricks’ require multiple hits to destroy - visually indicated by dots shown on the face. Some special bricks are distinguished from others by unique icons, e.g. one with a’ skull’ will result in a loss of life if hit by the ball, or one with an ‘x’ mark will cause new bricks to spawn & spread. At times bricks will yield colour-coded pickups which topple down and may be caught, resulting in a special power-up feature being given. A unique play facet presented here is that power-ups’ are not activated automatically, but rather are reserved - The player may utilise the last power-up collected upon clicking the right mouse button, this remains true even if a ball is lost.

Release date
December 31, 1986
Developer
reLINE Software
Publisher
Pandora
Players
1-2

Gameplay video

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Amegas

1,374 x 1,048 / H264 / 0:30 / 4.7 MB

Amegas

640 x 480 / H264 / 0:35 / 4.7 MB

About this game

Amegas

Amegas is a Breakout variant which conforms to, and expands on the play mechanics of the established Arkanoid canon.

The basic lay remains to control a bat which slides back and forth at the bottom of the screen. Stacks of coloured bricks are arranged in patterns above. The object is being to bounce a ball to hit the bricks to make them disappear. Some bricks’ require multiple hits to destroy - visually indicated by dots shown on the face. Some special bricks are distinguished from others by unique icons, e.g. one with a’ skull’ will result in a loss of life if hit by the ball, or one with an ‘x’ mark will cause new bricks to spawn & spread.

At times bricks will yield colour-coded pickups which topple down and may be caught, resulting in a special power-up feature being given. A unique play facet presented here is that power-ups’ are not activated automatically, but rather are reserved - The player may utilise the last power-up collected upon clicking the right mouse button, this remains true even if a ball is lost.

Genres

Action

Modes

Multiplayer

Studios and credits

Developer
reLINE Software
Publisher
Pandora

Regional releases

Release date

WorldwideDecember 31, 1986 · Not Rated

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