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Amstrad CPC

Lazer Tag

1986 1 Players 50%

Lazer Tag is a game based on the sports brand of the same name. The real activity involves walking around with guns and trying to "shoot" the other players - the only significant difference to paintball is that it uses infrared guns to register hits instead of physical projectiles. This game transplants this non-violent principle into a science-fiction scenario. The player takes the role of a cadet at the Lazer Tag Academy who tries work his way up by solving laser tag challenges. Every level is played against a time limit and has the goal to score as many points as possible. However, there are two different modes: rabbitoid and target. Rabbitoid is a classical deathmatch competition (well, except that there is no death) in which the competitors move around the playing field and try to find a balance between covering from enemy shots and scoring hits. In target mode, the AI takes over the moving part and the player's role is restricted to aiming.

Release date
December 31, 1986
Publisher
Go!
Players
1

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Lazer Tag

384 x 272 / H264 / 0:32 / 270.4 KB

About this game

Lazer Tag

Lazer Tag is a game based on the sports brand of the same name. The real activity involves walking around with guns and trying to "shoot" the other players - the only significant difference to paintball is that it uses infrared guns to register hits instead of physical projectiles. This game transplants this non-violent principle into a science-fiction scenario. The player takes the role of a cadet at the Lazer Tag Academy who tries work his way up by solving laser tag challenges.

Every level is played against a time limit and has the goal to score as many points as possible. However, there are two different modes: rabbitoid and target. Rabbitoid is a classical deathmatch competition (well, except that there is no death) in which the competitors move around the playing field and try to find a balance between covering from enemy shots and scoring hits. In target mode, the AI takes over the moving part and the player's role is restricted to aiming.

Modes

Multiplayer

Studios and credits

Publisher
Go!

Regional releases

Release date

WorldwideDecember 31, 1986

Artwork gallery

6 images

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