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Los Angeles SWAT box art

Atari 800

Los Angeles SWAT

1985 1 Players Not Rated

In this game, the player assumed the role of a Los Angeles police officer fighting rioters. In each level, the player would move toward the top of the screen avoiding or shooting the rioters, who would either, lob grenades if at a distance, or beat your character to the pavement with clubs if in melee range. At the end of each level, a procession of gang members (usually with a single shirt color, marching in formation) would stream down from the top of the screen. After killing all of these gang members, a single gang member, the boss, would move randomly around the screen with a woman next to him. This functioned a bit like a sharpshooting competition, as shooting the woman would cause the player to lose points, while successfully shooting only the ganger would cause her to "take the arm" of your character. As the levels progress, the gangers become more frequent and the player will begin to see cars placed perpendicular to the street, acting as roadblocks.

Release date
December 31, 1985
Developer
Sculptured Software
Publisher
Mastertronic
Players
1

About this game

Los Angeles SWAT

In this game, the player assumed the role of a Los Angeles police officer fighting rioters. In each level, the player would move toward the top of the screen avoiding or shooting the rioters, who would either, lob grenades if at a distance, or beat your character to the pavement with clubs if in melee range.

At the end of each level, a procession of gang members (usually with a single shirt color, marching in formation) would stream down from the top of the screen. After killing all of these gang members, a single gang member, the boss, would move randomly around the screen with a woman next to him. This functioned a bit like a sharpshooting competition, as shooting the woman would cause the player to lose points, while successfully shooting only the ganger would cause her to "take the arm" of your character.

As the levels progress, the gangers become more frequent and the player will begin to see cars placed perpendicular to the street, acting as roadblocks.

Genres

Shooter

Modes

Single Player

Studios and credits

Developer
Sculptured Software
Publisher
Mastertronic

Regional releases

Release date

WorldwideDecember 31, 1985 · Not Rated

Artwork gallery

6 images

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