Backdrop artwork for Shuttle Orbiter
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Shuttle Orbiter box art

Atari 2600

Shuttle Orbiter

1983 1 Spieler 60% Not Rated

You must get ten parts from an orbiting factory to an incomplete space station. Unfortunately, a comet passed near Earth and left a space debris field that you will need to avoid. After the launch, you will see the Earth being circled but four colored dots. At the bottom will be the elapsed time, remaining fuel and four indicator bars. These bars are your orbit altitudes and their colors correspond to the colors of the orbiting dots: white for the shuttle, gold for the station, red for the orbiting factory, and green for the fuel depot. When you are lower in orbit than an item, you move faster. If you are higher than an item, you move slower. You must match orbit and location with something to dock. Once you are close to something, you switch to the maneuvering display. Now you can interact with an item or avoid it, as in the debris. If you hit something, whether debris or man-made orbiting item, you begin to leak fuel. This means you will use fuel even if you are not firing thrusters. You also have a 25% chance to damage the part in the cargo hold.

Veröffentlichung
December 31, 1983
Entwickler
The Avalon Hill Game Company
Publisher
The Avalon Hill Game Company
Spieler
1

Über dieses Spiel

Shuttle Orbiter

You must get ten parts from an orbiting factory to an incomplete space station. Unfortunately, a comet passed near Earth and left a space debris field that you will need to avoid.

After the launch, you will see the Earth being circled but four colored dots. At the bottom will be the elapsed time, remaining fuel and four indicator bars. These bars are your orbit altitudes and their colors correspond to the colors of the orbiting dots: white for the shuttle, gold for the station, red for the orbiting factory, and green for the fuel depot.

When you are lower in orbit than an item, you move faster. If you are higher than an item, you move slower. You must match orbit and location with something to dock. Once you are close to something, you switch to the maneuvering display. Now you can interact with an item or avoid it, as in the debris. If you hit something, whether debris or man-made orbiting item, you begin to leak fuel. This means you will use fuel even if you are not firing thrusters. You also have a 25% chance to damage the part in the cargo hold.

Genres

Action

Modi

Single Player

Studios und Mitwirkende

Developer
The Avalon Hill Game Company
Publisher
The Avalon Hill Game Company

Regionale Veröffentlichungen

Veröffentlichung

WorldwideDecember 31, 1983 · Not Rated

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