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Sony Playstation

Warhammer: Shadow of the Horned Rat

1996 1 Players 66% E - Everyone

Warhammer: Shadow of the Horned Rat offers over 25 different troop types, 20 spells and nine characteristics for each regiment: movement, weapon skill, ballistic skill, strength, toughness, wounds, initiative, attack and leadership ability. In order to save campaign progress, players must have a memory card with at least one block free. Battles consist of two phases: deployment and real-time fighting. Deployment allows you to position your regiments within an area designated by white flags. This involves turning them to face certain enemies, issuing orders to attack, move (including setting waypoints and patrol loops) or simply hold ground. Combat involves charging the enemy, using magical spells (if available) or firing long-range weapons, such as arrows or catapults. Of course, line of sight and terrain will influence how successful your attacks are, and the emotion level (fear, hatred or frenzy) as well as the experience of your troops will also play a significant role. Each battlefield can also hold various magic items that may help in future battles.

Release date
November 11, 1996
Developer
Mindscape
Publisher
SSi
Players
1

About this game

Warhammer: Shadow of the Horned Rat

Warhammer: Shadow of the Horned Rat offers over 25 different troop types, 20 spells and nine characteristics for each regiment: movement, weapon skill, ballistic skill, strength, toughness, wounds, initiative, attack and leadership ability. In order to save campaign progress, players must have a memory card with at least one block free.

Battles consist of two phases: deployment and real-time fighting. Deployment allows you to position your regiments within an area designated by white flags. This involves turning them to face certain enemies, issuing orders to attack, move (including setting waypoints and patrol loops) or simply hold ground.

Combat involves charging the enemy, using magical spells (if available) or firing long-range weapons, such as arrows or catapults. Of course, line of sight and terrain will influence how successful your attacks are, and the emotion level (fear, hatred or frenzy) as well as the experience of your troops will also play a significant role. Each battlefield can also hold various magic items that may help in future battles.

Genres

Strategy

Modes

Single Player

Studios and credits

Developer
Mindscape
Publisher
SSi

Regional releases

Release date

WorldwideNovember 11, 1996 · E - Everyone

Artwork gallery

6 images

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