Backdrop artwork for Timeless Math 5: Space Flight Rescue
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Timeless Math 5: Space Flight Rescue box art

Sony Playstation

Timeless Math 5: Space Flight Rescue

2001 1 Players 45% EC - Early Childhood

The Lightspan games was a strategic partnership with Sony, San Diego-based educational software and Internet company Lightspan has cornered the K-8 market on video games in the classroom. Created under the guidance of educators and adhering to national educational objectives and standards, the company’s Lightspan Achieve Now series consists of 80 ‘adventures’ that hinge on lessons in reading, language arts and math. PlayStation produces all of Lightspan’s software at Sony Disc Manufacturing, and Sony charges license fees for the use of its gaming platform for a for-profit venture. Launched back in 1996, today more than 3,600 schools in 43 states are using Lightspan systems, according to the Interactive Digital Software Assocation. Lightspan - A Mars Moose Adventure - Walkabout 1 - The Natural History Museum: In this Lightspan Adventure, your child practices understanding text and develops animal vocabulary, while helping Loonie find the missing Tyrannosaurus Rex bones. Learning objectives: - Recognize letters, shapes and colors - Understand animal and wildlife vocabulary - Develop listening skills - Develop problem-solving skills.

Release date
January 1, 2001
Developer
Lightspan
Publisher
Lightspan
Players
1

About this game

Timeless Math 5: Space Flight Rescue

The Lightspan games was a strategic partnership with Sony, San Diego-based educational software and Internet company Lightspan has cornered the K-8 market on video games in the classroom. Created under the guidance of educators and adhering to national educational objectives and standards, the company’s Lightspan Achieve Now series consists of 80 ‘adventures’ that hinge on lessons in reading, language arts and math. PlayStation produces all of Lightspan’s software at Sony Disc Manufacturing, and Sony charges license fees for the use of its gaming platform for a for-profit venture. Launched back in 1996, today more than 3,600 schools in 43 states are using Lightspan systems, according to the Interactive Digital Software Assocation. Lightspan - A Mars Moose Adventure - Walkabout 1 - The Natural History Museum: In this Lightspan Adventure, your child practices understanding text and develops animal vocabulary, while helping Loonie find the missing Tyrannosaurus Rex bones. Learning objectives: - Recognize letters, shapes and colors - Understand animal and wildlife vocabulary - Develop listening skills - Develop problem-solving skills.

Genres

Education

Modes

Multiplayer

Studios and credits

Developer
Lightspan
Publisher
Lightspan

Regional releases

Release date

WorldwideJanuary 1, 2001 · EC - Early Childhood

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2 images

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