Backdrop artwork for Need for Speed: Undercover
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Need for Speed: Undercover box art

Nintendo Wii

Need for Speed: Undercover

2008 1-4 Players 66% T - Teen

Undercover features a new open world map consisting of 109 miles (175 km) of road and a large highway system, making it the largest Need for Speed "world" EA has created so far. The game's environment consists of four boroughs: Palm Harbor, Port Crescent, Gold Coast Mountains, and Sunset Hills. In the Wii and PS2 versions two boroughs are copied off Need for Speed Most Wanted and put into different positions. These four boroughs make up the city, Tri-City (referring to the real-life city in Tri-City, Oregon), presumably a city located on the Gulf Coast or on the California Coast although the city itself heavily resembles Miami.

Release date
November 10, 2008
Developer
Exient Entertainment
Publisher
Electronic Arts
Players
1-4

About this game

Need for Speed: Undercover

Undercover features a new open world map consisting of 109 miles (175 km) of road and a large highway system, making it the largest Need for Speed "world" EA has created so far. The game's environment consists of four boroughs: Palm Harbor, Port Crescent, Gold Coast Mountains, and Sunset Hills. In the Wii and PS2 versions two boroughs are copied off Need for Speed Most Wanted and put into different positions. These four boroughs make up the city, Tri-City (referring to the real-life city in Tri-City, Oregon), presumably a city located on the Gulf Coast or on the California Coast although the city itself heavily resembles Miami.

Genres

Racing

Modes

Multiplayer

Studios and credits

Developer
Exient Entertainment
Publisher
Electronic Arts

Regional releases

Release date

WorldwideNovember 10, 2008 · T - Teen

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