Nintendo Wii
Crazy Machines
The player is given a set of mechanical components to construct a Rube Goldberg-style or Heath Robinson-style intricate machine to solve a goal and advance to the next puzzle in the game. In the game, players build imaginative machines that turn cranks, rotate gears, pull levers, and more to build a unique contraption. The player can solve more than 200 challenging puzzles and experiment with gears, robots, explosives, and more in a virtual lab. The game uses a physics engine to simulate various in-game variables such as air pressure, electricity, gravity, and particle effects.
- Release date
- October 2, 2008
- Developer
- Fakt Software
- Publisher
- Viva Media
- Players
- 1
About this game
Crazy Machines
The player is given a set of mechanical components to construct a Rube Goldberg-style or Heath Robinson-style intricate machine to solve a goal and advance to the next puzzle in the game.
In the game, players build imaginative machines that turn cranks, rotate gears, pull levers, and more to build a unique contraption. The player can solve more than 200 challenging puzzles and experiment with gears, robots, explosives, and more in a virtual lab. The game uses a physics engine to simulate various in-game variables such as air pressure, electricity, gravity, and particle effects.
Genres
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Studios and credits
- Developer
- Fakt Software
- Publisher
- Viva Media
Regional releases
Release date
Artwork gallery
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