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Worms Armageddon box art

Sega Dreamcast

Worms Armageddon

1999 1-4 Players 74% E - Everyone

Like the previous Worms installments, the game is an artillery variant. The player give an artillery piece a shot angle and shot power, and try to hit the opponent, taking into account wind effects. The player and the opponent exchange these shots in a turn-based fashion. The game puts the player in command of a team of up to eight worms, which can move around the landscape (one at a time), using many types of weapons to try to dispatch the enemy, from bazookas to mini-guns to exploding sheep. In some situations, the worms can also jump, swing by rope, and descend with a parachute.

Release date
November 30, 1999
Developer
Team17 Software
Publisher
MicroProse
Players
1-4

About this game

Worms Armageddon

Like the previous Worms installments, the game is an artillery variant. The player give an artillery piece a shot angle and shot power, and try to hit the opponent, taking into account wind effects. The player and the opponent exchange these shots in a turn-based fashion. The game puts the player in command of a team of up to eight worms, which can move around the landscape (one at a time), using many types of weapons to try to dispatch the enemy, from bazookas to mini-guns to exploding sheep. In some situations, the worms can also jump, swing by rope, and descend with a parachute.

Genres

Strategy

Modes

Multiplayer

Studios and credits

Developer
Team17 Software
Publisher
MicroProse

Regional releases

Release date

WorldwideNovember 30, 1999 · E - Everyone

Artwork gallery

6 images

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