Backdrop artwork for Repulsar
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Sinclair ZX Spectrum

Repulsar

1982 1 Players Not Rated

Repulsar takes its cue from Missile Command; shots are being fired at your planet's six major cities, and you are in control of the planetary defences. With limited firepower for each wave, you must destroy all incoming shots before they reach the ground and destroy a city. Shots which hit your base reduce the amount of ammunition you have left. Once a wave is cleared, you get a points bonus for the cities left and for unused shots. This version also has planes flying around your airspace, to destroy (for a points bonus) before they can unleash further shots. Keyboard and joystick versions are loaded from opposite sides of the tape.

Release date
December 31, 1982
Developer
Andrew Beale
Publisher
Softek
Players
1

About this game

Repulsar

Repulsar takes its cue from Missile Command; shots are being fired at your planet's six major cities, and you are in control of the planetary defences. With limited firepower for each wave, you must destroy all incoming shots before they reach the ground and destroy a city.

Shots which hit your base reduce the amount of ammunition you have left. Once a wave is cleared, you get a points bonus for the cities left and for unused shots. This version also has planes flying around your airspace, to destroy (for a points bonus) before they can unleash further shots. Keyboard and joystick versions are loaded from opposite sides of the tape.

Genres

Shooter

Modes

Single Player

Studios and credits

Developer
Andrew Beale
Publisher
Softek

Regional releases

Release date

WorldwideDecember 31, 1982 · Not Rated

Artwork gallery

4 images

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