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Rockfall II box art

Sinclair ZX Spectrum

Rockfall II

1990 1 Players Not Rated

The object of Rockfall 2 is to collect the required amount of jewels from each level; the number you need is shown in the bottom right-hand corner of the screen. When you've done that, an EXIT sign appears - usually in some hard-to-reach place - and you're whizzed off to the next level. When a game is finished and you've entered your high score into the table (which can be saved out) the title screen is displayed, showing the highest level reached. If you get past level zero you're asked which level you wish to be transported to - this can be any number between zero and the highest level you've reached.

Release date
December 31, 1990
Developer
Ian M. Collier
Publisher
Crash
Players
1

About this game

Rockfall II

The object of Rockfall 2 is to collect the required amount of jewels from each level; the number you need is shown in the bottom right-hand corner of the screen.

When you've done that, an EXIT sign appears - usually in some hard-to-reach place - and you're whizzed off to the next level.

When a game is finished and you've entered your high score into the table (which can be saved out) the title screen is displayed, showing the highest level reached.

If you get past level zero you're asked which level you wish to be transported to - this can be any number between zero and the highest level you've reached.

Genres

Action

Modes

Single Player

Studios and credits

Developer
Ian M. Collier
Publisher
Crash

Regional releases

Release date

WorldwideDecember 31, 1990 · Not Rated

Artwork gallery

3 images

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