Backdrop artwork for Grand Prix Simulator
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Grand Prix Simulator box art

Sinclair ZX Spectrum

Grand Prix Simulator

1986 1 Spieler 80% Not Rated

Calling it a 'simulator' was a stretch, as with many of Codemasters' titles. In reality it was an overhead-view Super Sprint style arcade racer for 1 or 2 players, similar in many ways to the company's BMX Simulator. There were up to 14 circuits depending on the format, which incorporated many underpasses (some of them deliberately unrealistic) and tight curves. There were oil slicks to avoid and points bonuses to pick up. The cars have slow acceleration but a lot of power down the straights. You are scored based on your overall time and your fastest lap. Lose to the computer car and it's game over.

Veröffentlichung
December 31, 1986
Entwickler
Code Masters Ltd.
Publisher
Code Masters Ltd.
Spieler
1

Über dieses Spiel

Grand Prix Simulator

Calling it a 'simulator' was a stretch, as with many of Codemasters' titles. In reality it was an overhead-view Super Sprint style arcade racer for 1 or 2 players, similar in many ways to the company's BMX Simulator.

There were up to 14 circuits depending on the format, which incorporated many underpasses (some of them deliberately unrealistic) and tight curves. There were oil slicks to avoid and points bonuses to pick up.

The cars have slow acceleration but a lot of power down the straights. You are scored based on your overall time and your fastest lap. Lose to the computer car and it's game over.

Genres

Racing

Modi

Multiplayer

Studios und Mitwirkende

Developer
Code Masters Ltd.
Publisher
Code Masters Ltd.

Regionale Veröffentlichungen

Veröffentlichung

WorldwideDecember 31, 1986 · Not Rated

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