Backdrop artwork for Graham Gooch's Test Cricket
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Graham Gooch's Test Cricket box art

Sinclair ZX Spectrum

Graham Gooch's Test Cricket

1984 1 Players 50% Not Rated

Time to get your bat and pads, put on the whites and have a game of cricket. In this computer version of the game, you have the choice of length of game (40, 50, 60 overs or two innings), how many players (one or two), skill level (one to nine) and whether you want to play a simulation or arcade version. You then choose your eleven players for each team: wicket-keepers, slip catchers and bowlers. The main game is viewed showing a small part of the field from behind the bowler at an elevated angle. Also shown: the batters, wicket-keeper and slip catcher. In simulation mode you control the direction of the ball when bowling. In arcade you can determine the speed as well. For the batter, in simulation mode you can play defensively or aggressively. In arcade mode you always play aggressively. If a ball is hit into the field then it shows a side view at an elevated angle of the fielders chasing the ball. The computer determines how many runs you get.

Release date
December 31, 1984
Developer
Michael McLean
Publisher
Audiogenic Software Ltd.
Players
1

About this game

Graham Gooch's Test Cricket

Time to get your bat and pads, put on the whites and have a game of cricket. In this computer version of the game, you have the choice of length of game (40, 50, 60 overs or two innings), how many players (one or two), skill level (one to nine) and whether you want to play a simulation or arcade version. You then choose your eleven players for each team: wicket-keepers, slip catchers and bowlers.

The main game is viewed showing a small part of the field from behind the bowler at an elevated angle. Also shown: the batters, wicket-keeper and slip catcher. In simulation mode you control the direction of the ball when bowling. In arcade you can determine the speed as well. For the batter, in simulation mode you can play defensively or aggressively. In arcade mode you always play aggressively. If a ball is hit into the field then it shows a side view at an elevated angle of the fielders chasing the ball. The computer determines how many runs you get.

Genres

Sports

Modes

Multiplayer

Studios and credits

Developer
Michael McLean
Publisher
Audiogenic Software Ltd.

Regional releases

Release date

WorldwideDecember 31, 1984 · Not Rated

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