Backdrop artwork for Project Future
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Project Future box art

Sinclair ZX Spectrum

Project Future

1984 1 Players 75%

Your first mission out of Space College could hardly be tougher - penetrate the SS Future spaceship, and activate its self-destruct function, to prevent it crashing into earth. This means walking through 256 screens of minions, and getting each part of the protection code. The droids emerge from particular points of the level, and constantly regenerate, so your path must be precisely navigated. You can collect a suit of armour for protection, improved weaponry (the initial unit only fires horizontally), and a high-speed scooter - each of which last for the next 3 screens. Extra lives can be collected en route.

Release date
December 31, 1984
Developer
Micromania
Publisher
Micromania
Players
1

About this game

Project Future

Your first mission out of Space College could hardly be tougher - penetrate the SS Future spaceship, and activate its self-destruct function, to prevent it crashing into earth. This means walking through 256 screens of minions, and getting each part of the protection code.

The droids emerge from particular points of the level, and constantly regenerate, so your path must be precisely navigated. You can collect a suit of armour for protection, improved weaponry (the initial unit only fires horizontally), and a high-speed scooter - each of which last for the next 3 screens. Extra lives can be collected en route.

Genres

Action

Modes

Single Player

Studios and credits

Developer
Micromania
Publisher
Micromania

Regional releases

Release date

WorldwideDecember 31, 1984

Artwork gallery

5 images

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