Sinclair ZX Spectrum
Aquarius
Your enemy has built destructive machines in underwater caverns. As you are skilled in underwater combat, it is your job to reach and destroy them, in this side-view scrolling shooter. You must battle past creatures such as jellyfish, sharks and squirts, by shooting them (sharks can only be shot in the head). Also watch out for the tangling seaweed, and mines the enemy has placed, and pick up oxygen tanks regularly. The second level has a jagged Scramble-style cave to negotiate, but with otherwise identical gameplay. Unusually, you are given a colour code at the start of a level - you must give this at the end of a mission to be credited with completing it. This earns you an extra life.
- Release date
- December 31, 1982
- Developer
- Keith Owens
- Publisher
- Bug-Byte Software Ltd
- Players
- 1
About this game
Aquarius
Your enemy has built destructive machines in underwater caverns. As you are skilled in underwater combat, it is your job to reach and destroy them, in this side-view scrolling shooter. You must battle past creatures such as jellyfish, sharks and squirts, by shooting them (sharks can only be shot in the head). Also watch out for the tangling seaweed, and mines the enemy has placed, and pick up oxygen tanks regularly.
The second level has a jagged Scramble-style cave to negotiate, but with otherwise identical gameplay. Unusually, you are given a colour code at the start of a level - you must give this at the end of a mission to be credited with completing it. This earns you an extra life.
Genres
Modes
Studios and credits
- Developer
- Keith Owens
- Publisher
- Bug-Byte Software Ltd
Regional releases
Release date
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