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Batty box art

Sinclair ZX Spectrum

Batty

1986 1 Players 89% Not Rated

AIM : The object of the game is to knock blocks out of the court by bouncing a ball off your racket and hitting them. You advance to the next level by knocking out every block in the court. GAMEPLAY : Doing the above is not as easy as it sounds, as some blocks require more than one hit and others speed up your ball. To make things even more interesting, strange creatures enter from the top of the court and float around, causing the ball to rebound randomly when they touch it. These creatures also throw bombs at your racket which, if they hit, will destroy it. Fortunately the creatures will be destroyed when they come into contact with the ball. Some blocks release helpful features when they are knocked out. These must be caught by the racket to be used. Some will only last for a short time. The features are:

Release date
December 31, 1986
Developer
Mark Crane
Publisher
Hit-Pak
Players
1

About this game

Batty

AIM : The object of the game is to knock blocks out of the court by
bouncing a ball off your racket and hitting them. You advance to the
next level by knocking out every block in the court.

GAMEPLAY : Doing the above is not as easy as it sounds, as some
blocks require more than one hit and others speed up your ball. To
make things even more interesting, strange creatures enter from the
top of the court and float around, causing the ball to rebound
randomly when they touch it. These creatures also throw bombs at your
racket which, if they hit, will destroy it. Fortunately the creatures
will be destroyed when they come into contact with the ball.

Some blocks release helpful features when they are knocked out. These
must be caught by the racket to be used. Some will only last for a
short time. The features are:

Genres

Action

Modes

Multiplayer

Studios and credits

Developer
Mark Crane
Publisher
Hit-Pak

Regional releases

Release date

WorldwideDecember 31, 1986 · Not Rated

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