Backdrop artwork for ATF: Advanced Tactical Fighter
Back to games
ATF: Advanced Tactical Fighter box art

Sinclair ZX Spectrum

ATF: Advanced Tactical Fighter

1987 1 Players 100% Not Rated

ATF (Advanced Tactical Fighter) is a computer game released in 1988 for the ZX Spectrum, Commodore 64 and Amstrad CPC by Digital Integration. The player takes control of Lockheed's YF-22A Advanced Tactical Fighter (the craft which later became the F-22 Raptor) in a fictional war between two rival factions. The in-game world is a nameless collection of islands, which is randomly generated for each game.[1] The fighter can be armed with a combination of cannon rounds (used to destroy enemy aircraft), ASRAAM missiles, and Maverick missiles for destroying ground targets, even those out of visual range.[1]

Release date
December 31, 1987
Developer
Digital Integration
Publisher
Digital Integration
Players
1

About this game

ATF: Advanced Tactical Fighter

ATF (Advanced Tactical Fighter) is a computer game released in 1988 for the ZX Spectrum, Commodore 64 and Amstrad CPC by Digital Integration.

The player takes control of Lockheed's YF-22A Advanced Tactical Fighter (the craft which later became the F-22 Raptor) in a fictional war between two rival factions. The in-game world is a nameless collection of islands, which is randomly generated for each game.[1] The fighter can be armed with a combination of cannon rounds (used to destroy enemy aircraft), ASRAAM missiles, and Maverick missiles for destroying ground targets, even those out of visual range.[1]

Genres

Flight Simulator

Modes

Single Player

Studios and credits

Developer
Digital Integration
Publisher
Digital Integration

Regional releases

Release date

WorldwideDecember 31, 1987 · Not Rated

Artwork gallery

6 images

Add artwork

Help this listing look its best.

Share missing box backs, screenshots, clear logos, cartridges, discs, and other useful art. Nothing appears publicly until an administrator reviews it.

Sign in to contribute artwork