Sinclair ZX Spectrum
Formula One
Formula One is a Formula One racing management videogame published in 1985 by CRL Group PLC, developed by G.B. Munday and B.P. Wheelhouse for the ZX Spectrum, and converted to Amstrad CPC by Richard Taylor. Once the game is properly underway, you must buy engine and chassis upgrades, and can improve the quality of your pitcrew - all of which eats into your budget. Your cars must be raceworthy to be able to race. After qualifying you must choose your tyres for each car - rain can be a factor, and the game informs you of the expected conditions before the race. The races are depicted via a timing board which displays the top 6 in the order, images of the cars flashing by (with a distinction made as cars come into the pits), and messages detailing crashes, spins and technical problems. Your drivers can be called in for pitstops, which involves moving a man around to undo each tyre in sequence, which is hardly realistic but does add some arcade skill and variation.
- Veröffentlichung
- May 13, 1983
- Entwickler
- G.B. Munday B.P. Wheelhouse
- Publisher
- CRL Group PLC
- Spieler
- 1
Über dieses Spiel
Formula One
Formula One is a Formula One racing management videogame published in 1985 by CRL Group PLC, developed by G.B. Munday and B.P. Wheelhouse for the ZX Spectrum, and converted to Amstrad CPC by Richard Taylor.
Once the game is properly underway, you must buy engine and chassis upgrades, and can improve the quality of your pitcrew - all of which eats into your budget. Your cars must be raceworthy to be able to race. After qualifying you must choose your tyres for each car - rain can be a factor, and the game informs you of the expected conditions before the race.
The races are depicted via a timing board which displays the top 6 in the order, images of the cars flashing by (with a distinction made as cars come into the pits), and messages detailing crashes, spins and technical problems. Your drivers can be called in for pitstops, which involves moving a man around to undo each tyre in sequence, which is hardly realistic but does add some arcade skill and variation.
Genres
Modi
Studios und Mitwirkende
- Developer
- G.B. Munday B.P. Wheelhouse
- Publisher
- CRL Group PLC
Regionale Veröffentlichungen
Veröffentlichung
Artwork-Galerie
5 images
Artwork hinzufügen
Help this listing look its best.
Share missing box backs, screenshots, clear logos, cartridges, discs, and other useful art. Nothing appears publicly until an administrator reviews it.