Backdrop artwork for Kirel
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Kirel box art

Sinclair ZX Spectrum

Kirel

1985 1 Spieler 80% Not Rated

Kirel is a 2.5D isometric puzzle game (the gameplay is in full 3D, camera can be rotated by 90 degrees). The player controls the "Kirel" creature, and he must catch bombs, and find exit items to get to the next level. Kirel can manipulate environment blocks, but only one at a time, and can not jump to a height/lower greater than 1 block. He also must avoid monsters - they are almost unkillable, unless Kirel has a special item. Every contact with them quickly drains Kirel's stamina - our creature can find food items to easily kill enemies. The game has 70 levels.

Veröffentlichung
December 31, 1985
Entwickler
Zafi Chip
Publisher
Zafi Chip
Spieler
1

Über dieses Spiel

Kirel

Kirel is a 2.5D isometric puzzle game (the gameplay is in full 3D, camera can be rotated by 90 degrees). The player controls the "Kirel" creature, and he must catch bombs, and find exit items to get to the next level.

Kirel can manipulate environment blocks, but only one at a time, and can not jump to a height/lower greater than 1 block. He also must avoid monsters - they are almost unkillable, unless Kirel has a special item. Every contact with them quickly drains Kirel's stamina - our creature can find food items to easily kill enemies. The game has 70 levels.

Genres

Puzzle

Modi

Single Player

Studios und Mitwirkende

Developer
Zafi Chip
Publisher
Zafi Chip

Regionale Veröffentlichungen

Veröffentlichung

WorldwideDecember 31, 1985 · Not Rated

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