Sinclair ZX Spectrum
Flying Shark
Piloting a biplane, the player takes out enemy land, air, and naval craft across various environments. Certain waves of enemy airplanes produce bonuses when shot down, such as powerups, point bonuses, and extra lives. Each stage begins and ends at a runway, and every time the player lands at a runway beyond the first takeoff, the amount of bombs multiply 3,000 points to the player's total score. The player gets 3 bombs at the start of each stage (or death). The game has five stages and then it loops from stage two indefinitely.
- Release date
- December 31, 1986
- Developer
- Graftgold
- Publisher
- Firebird Software
- Players
- 1
About this game
Flying Shark
Piloting a biplane, the player takes out enemy land, air, and naval craft across various environments. Certain waves of enemy airplanes produce bonuses when shot down, such as powerups, point bonuses, and extra lives. Each stage begins and ends at a runway, and every time the player lands at a runway beyond the first takeoff, the amount of bombs multiply 3,000 points to the player's total score. The player gets 3 bombs at the start of each stage (or death). The game has five stages and then it loops from stage two indefinitely.
Genres
Modes
Studios and credits
- Developer
- Graftgold
- Publisher
- Firebird Software
Regional releases
Release date
Artwork gallery
6 images
Add artwork
Help this listing look its best.
Share missing box backs, screenshots, clear logos, cartridges, discs, and other useful art. Nothing appears publicly until an administrator reviews it.