Sinclair ZX Spectrum
Xecutor
The Zedar region of the Horsehead Nebula has been classified as "forbidden". Pilots of the Mark-7 Quantillion craft on route to the Stella Wars in Questron Minor decided to put this definition to test. Even if they regretted their decision later, there was nothing they could do about it: trapped in space, surrounded by Zedar ships from all sides, the pilots realize they will have to demonstrate their best skills in order to survive. Xecutor is a vertically scrolling shoot-em-up similar to Master Blaster. The player can either venture to defeat the Zedar alone, or play with a friend who controls another ship on the same screen. The concept of the gameplay is simple, but the game can be hard to master or even complete, necessitating a memorization of the patterns in which the enemies or end-level bosses attack. It can be controlled with either the keyboard, a joystick or any combination between the two. Power-ups that can be collected upon the enemies' defeat include stronger weapons, additional fire power (up to three times the regular strength), double and triple lasers, penetration missiles, explosive pods, and shields.
- Release date
- December 31, 1986
- Developer
- Ace Software
- Publisher
- Ace Software
- Players
- 1
About this game
Xecutor
The Zedar region of the Horsehead Nebula has been classified as "forbidden". Pilots of the Mark-7 Quantillion craft on route to the Stella Wars in Questron Minor decided to put this definition to test. Even if they regretted their decision later, there was nothing they could do about it: trapped in space, surrounded by Zedar ships from all sides, the pilots realize they will have to demonstrate their best skills in order to survive.
Xecutor is a vertically scrolling shoot-em-up similar to Master Blaster. The player can either venture to defeat the Zedar alone, or play with a friend who controls another ship on the same screen. The concept of the gameplay is simple, but the game can be hard to master or even complete, necessitating a memorization of the patterns in which the enemies or end-level bosses attack. It can be controlled with either the keyboard, a joystick or any combination between the two. Power-ups that can be collected upon the enemies' defeat include stronger weapons, additional fire power (up to three times the regular strength), double and triple lasers, penetration missiles, explosive pods, and shields.
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Studios and credits
- Developer
- Ace Software
- Publisher
- Ace Software
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