Commodore Amiga
Subwar 2050
The year is 2050. Ocean is the next frontier, and war inevitably reached there. As an independent mercenary working for a corporate conglomerate, the player has to pilot the latest fighter subs to protect the corporate interests, so they can get rewarded with cold hard cash. With 5 different theater of operations (of varying difficulty) and an interesting mix of aerial and submarine tactics, this game can be described as Strike Commander under the sea, without the narrative.
- Release date
- December 31, 1993
- Developer
- Particle Systems Ltd.
- Publisher
- MicroProse Ltd.
- Players
- 1
About this game
Subwar 2050
The year is 2050. Ocean is the next frontier, and war inevitably reached there. As an independent mercenary working for a corporate conglomerate, the player has to pilot the latest fighter subs to protect the corporate interests, so they can get rewarded with cold hard cash. With 5 different theater of operations (of varying difficulty) and an interesting mix of aerial and submarine tactics, this game can be described as Strike Commander under the sea, without the narrative.
Genres
Modes
Studios and credits
- Developer
- Particle Systems Ltd.
- Publisher
- MicroProse Ltd.
Regional releases
Release date
Artwork gallery
5 images
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