Backdrop artwork for Test Drive
Back to games
Test Drive box art

Commodore Amiga

Test Drive

1986 1 Players 83%

Test Drive was the first game I played on an Amiga of any kind. The intro, with the guy rolling down the window of the Porsche and grinning before driving off blew us all away. The graphics at the time were something else. In the game itself, the graphics were excellent for the time – realistic car dashboard etc. Okay, so the scaling of the other cars was dodgy but you didn't notice those things at the time. In these days, a 1/2 meg A500 being able to produce this was pretty good. The sound was good - each car (Corvette, Lamborghini Countach, Lotus Esprit, Porsche 911 and Ferrari Testarossa) had a distinctive sound which presumably sounded like the real thing. Like I've driven one! The premise was simple: drive from petrol station to petrol station as fast as possible. Okay, so the game was easy to beat, but with 5 different cars and average speeds given for each level, there was variety available. Outrunning the cops would give a rush too. I think that this game was responsible for at least 3 people buying an A500, myself included.

Release date
December 31, 1986
Developer
Distinctive
Publisher
Accolade
Players
1

About this game

Test Drive

Test Drive was the first game I played on an Amiga of any kind. The intro, with the guy rolling down the window of the Porsche and grinning before driving off blew us all away. The graphics at the time were something else.

In the game itself, the graphics were excellent for the time – realistic car dashboard etc. Okay, so the scaling of the other cars was dodgy but you didn't notice those things at the time. In these days, a 1/2 meg A500 being able to produce this was pretty good.

The sound was good - each car (Corvette, Lamborghini Countach, Lotus Esprit, Porsche 911 and Ferrari Testarossa) had a distinctive sound which presumably sounded like the real thing. Like I've driven one! The premise was simple: drive from petrol station to petrol station as fast as possible.

Okay, so the game was easy to beat, but with 5 different cars and average speeds given for each level, there was variety available. Outrunning the cops would give a rush too. I think that this game was responsible for at least 3 people buying an A500, myself included.

Genres

Racing

Modes

Single Player

Studios and credits

Developer
Distinctive
Publisher
Accolade

Regional releases

Release date

WorldwideDecember 31, 1986

Artwork gallery

5 images

Add artwork

Help this listing look its best.

Share missing box backs, screenshots, clear logos, cartridges, discs, and other useful art. Nothing appears publicly until an administrator reviews it.

Sign in to contribute artwork