Commodore Amiga
Starbirds
Starbirds is a shoot'em up-game in the style of those old classics like R-Type, Wings of Death, Apidya etc. Development started in 1993 and finished in 1996. At this time it became clear that it is useless to try to sell such a game commercially, because the AMIGA market has shrunk and even only a part of all AMIGA people were really interested in shoot-em up games (and a lot of them probably hadn't bought the original game). Finally the decision was made to provide the game as freeware to everyone. From the developer of WarpsOS PPC libries comes a shootem up for the Classic Amiga. Running on an A500 this game goes back to a simpler time and brings in a little modern gameplay style. It may look like an Amiga game from 1989 - but its got the qualities of later games such as ProjectX / RType ect.. What makes this game a bit different is that you can take a different path through the level which changes which enemies are faced. The difficulty option also changes what enemies are in the level and also there flight paths ! Tapping fire button shoots normal weapon (usualy forwards) and holding fire fires secondary weapon (rear and/or sides)
- Release date
- December 31, 1997
- Developer
- Haage-Partner
- Players
- 1-2
About this game
Starbirds
Starbirds is a shoot'em up-game in the style of those old classics like R-Type, Wings of Death, Apidya etc. Development started in 1993 and finished in 1996. At this time it became clear that it is useless to try to sell such a game commercially, because the AMIGA market has shrunk and even only a part of all AMIGA people were really interested in shoot-em up games (and a lot of them probably hadn't bought the original game). Finally the decision was made to provide the game as freeware to everyone.
From the developer of WarpsOS PPC libries comes a shootem up for the Classic Amiga. Running on an A500 this game goes back to a simpler time and brings in a little modern gameplay style. It may look like an Amiga game from 1989 - but its got the qualities of later games such as ProjectX / RType ect..
What makes this game a bit different is that you can take a different path through the level which changes which enemies are faced. The difficulty option also changes what enemies are in the level and also there flight paths !
Tapping fire button shoots normal weapon (usualy forwards) and holding fire fires secondary weapon (rear and/or sides)
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- Developer
- Haage-Partner
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