Commodore Amiga
Insanity Fight
This shoot 'em up scrolls vertically at constant speed. As well as waves of aliens, there are lots of mounted structures to be shot before they can shoot you. One regular enemy is a large spaceship, similar to the goose in SWIV. You have five lives initially (with extras on offer for every 15,000 points), and the screen displays how many enemies you've killed thus far. It also displays the high score and (unusually) a bar indicating how high up the high score table you've reached.
- Release date
- December 31, 1986
- Developer
- Linel
- Publisher
- Microdeal
- Players
- 1
About this game
Insanity Fight
This shoot 'em up scrolls vertically at constant speed. As well as waves of aliens, there are lots of mounted structures to be shot before they can shoot you. One regular enemy is a large spaceship, similar to the goose in SWIV. You have five lives initially (with extras on offer for every 15,000 points), and the screen displays how many enemies you've killed thus far. It also displays the high score and (unusually) a bar indicating how high up the high score table you've reached.
Genres
Modes
Studios and credits
- Developer
- Linel
- Publisher
- Microdeal
Regional releases
Release date
Artwork gallery
5 images
Add artwork
Help this listing look its best.
Share missing box backs, screenshots, clear logos, cartridges, discs, and other useful art. Nothing appears publicly until an administrator reviews it.