Backdrop artwork for Cyber Cop
Back to games
Cyber Cop box art

Commodore Amiga

Cyber Cop

1991 1 Players 65% Not Rated

Four levels, no bosses, gameplay consists of monotonous trekking as many as seven screens back and forth through a barrage of respawning enemies that follow you to other screens, lasers, mines, spikes, swinging maces and mine carts to get the ever increasing amount of pods. I have no idea how anyone can survive this without an invincibility cheat, which is probably what they did to make up for the fact the game is so short. There isn't even a final boss, or any in game ending. Graphics are nothing special, but when enemies start to appear on the screen the action immediately slows down. All in all a terrible game, period!

Release date
December 31, 1991
Publisher
Energize
Players
1

About this game

Cyber Cop

Four levels, no bosses, gameplay consists of monotonous trekking as many as seven screens back and forth through a barrage of respawning enemies that follow you to other screens, lasers, mines, spikes, swinging maces and mine carts to get the ever increasing amount of pods. I have no idea how anyone can survive this without an invincibility cheat, which is probably what they did to make up for the fact the game is so short. There isn't even a final boss, or any in game ending. Graphics are nothing special, but when enemies start to appear on the screen the action immediately slows down. All in all a terrible game, period!

Genres

Action

Modes

Single Player

Studios and credits

Publisher
Energize

Regional releases

Release date

WorldwideDecember 31, 1991 · Not Rated

Artwork gallery

4 images

Add artwork

Help this listing look its best.

Share missing box backs, screenshots, clear logos, cartridges, discs, and other useful art. Nothing appears publicly until an administrator reviews it.

Sign in to contribute artwork