Backdrop artwork for Cyber Cop
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Cyber Cop box art

Commodore Amiga

Cyber Cop

1991 1 Spieler 65% Not Rated

Four levels, no bosses, gameplay consists of monotonous trekking as many as seven screens back and forth through a barrage of respawning enemies that follow you to other screens, lasers, mines, spikes, swinging maces and mine carts to get the ever increasing amount of pods. I have no idea how anyone can survive this without an invincibility cheat, which is probably what they did to make up for the fact the game is so short. There isn't even a final boss, or any in game ending. Graphics are nothing special, but when enemies start to appear on the screen the action immediately slows down. All in all a terrible game, period!

Veröffentlichung
December 31, 1991
Publisher
Energize
Spieler
1

Über dieses Spiel

Cyber Cop

Four levels, no bosses, gameplay consists of monotonous trekking as many as seven screens back and forth through a barrage of respawning enemies that follow you to other screens, lasers, mines, spikes, swinging maces and mine carts to get the ever increasing amount of pods. I have no idea how anyone can survive this without an invincibility cheat, which is probably what they did to make up for the fact the game is so short. There isn't even a final boss, or any in game ending. Graphics are nothing special, but when enemies start to appear on the screen the action immediately slows down. All in all a terrible game, period!

Genres

Action

Modi

Single Player

Studios und Mitwirkende

Publisher
Energize

Regionale Veröffentlichungen

Veröffentlichung

WorldwideDecember 31, 1991 · Not Rated

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