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Globdule box art

Commodore Amiga

Globdule

1992 1 Players 93% Not Rated

One of not-nearly-enough games to star an amorphous blob, Globdule sees your character moving around a level by sliding along walls, or jumping off them onto a nearby surface. Each level has a set amount of fruit, all of which must be collected by crossing its path, before reaching the exit. This must all be done within a time limit, and many levels involve collecting keys to unlock doors which are located elsewhere. There are enemies after the first few levels, who must be killed by hitting them, then their eyes must be collected as they wander off. You can withstand 7 hits on each life, but losing a life resets the level.

Release date
December 31, 1992
Developer
Ex Animo Designs
Publisher
Psygnosis
Players
1

About this game

Globdule

One of not-nearly-enough games to star an amorphous blob, Globdule sees your character moving around a level by sliding along walls, or jumping off them onto a nearby surface. Each level has a set amount of fruit, all of which must be collected by crossing its path, before reaching the exit. This must all be done within a time limit, and many levels involve collecting keys to unlock doors which are located elsewhere. There are enemies after the first few levels, who must be killed by hitting them, then their eyes must be collected as they wander off. You can withstand 7 hits on each life, but losing a life resets the level.

Genres

ActionPlatform

Modes

Single Player

Studios and credits

Developer
Ex Animo Designs
Publisher
Psygnosis

Regional releases

Release date

WorldwideDecember 31, 1992 · Not Rated

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