Commodore Amiga
Joe Blade 2
Joe Blade 2 took a rather different approach to the first game. Instead of being a soldier, Blade was this time a vigilante taking to the city to rid the streets of criminals, rescuing old-age pensioners along the way. Blade was no longer armed with a gun, and had to jump over villains, just touching them with his feet, to dispatch them. This almost surreal take on the game was in stark contrast to the comparatively more gritty realism of the first installment. The game was also known for being considerably easier than the first title, almost to the point where many players managed to complete the game in one hour-long sitting.
- Veröffentlichung
- December 31, 1987
- Entwickler
- Colin Swinbourne
- Publisher
- Players Software
- Spieler
- 1
Über dieses Spiel
Joe Blade 2
Joe Blade 2 took a rather different approach to the first game. Instead of being a soldier, Blade was this time a vigilante taking to the city to rid the streets of criminals, rescuing old-age pensioners along the way. Blade was no longer armed with a gun, and had to jump over villains, just touching them with his feet, to dispatch them. This almost surreal take on the game was in stark contrast to the comparatively more gritty realism of the first installment. The game was also known for being considerably easier than the first title, almost to the point where many players managed to complete the game in one hour-long sitting.
Genres
Modi
Studios und Mitwirkende
- Developer
- Colin Swinbourne
- Publisher
- Players Software
Regionale Veröffentlichungen
Veröffentlichung
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