Commodore Amiga
Trog
Trog! (Also known as 'Og') was the second game Dave Parsons of Confused Pelican wrote for the Amiga. It was a fairly short, sideways-scrolling game in the Wonderboy style. It used pixel-perfect collision detection routines and ran in 32-colour mode. He revisited it later and made a much more colourful AGA version which had 64 colours, much smoother sky colours and screen fades, and a 1-bit parallax background layer. Outside of the game itself, it's really not very polished, and has pretty awful music.
- Veröffentlichung
- December 31, 1994
- Entwickler
- Confused Pelican
- Publisher
- 5th Dimension
- Spieler
- 1
Über dieses Spiel
Trog
Trog! (Also known as 'Og') was the second game Dave Parsons of Confused Pelican wrote for the Amiga. It was a fairly short, sideways-scrolling game in the Wonderboy style. It used pixel-perfect collision detection routines and ran in 32-colour mode. He revisited it later and made a much more colourful AGA version which had 64 colours, much smoother sky colours and screen fades, and a 1-bit parallax background layer. Outside of the game itself, it's really not very polished, and has pretty awful music.
Genres
Modi
Studios und Mitwirkende
- Developer
- Confused Pelican
- Publisher
- 5th Dimension
Regionale Veröffentlichungen
Veröffentlichung
Artwork-Galerie
4 images
Artwork hinzufügen
Help this listing look its best.
Share missing box backs, screenshots, clear logos, cartridges, discs, and other useful art. Nothing appears publicly until an administrator reviews it.