Backdrop artwork for Discovery: In the Steps of Columbus
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Discovery: In the Steps of Columbus box art

Commodore Amiga

Discovery: In the Steps of Columbus

1991 1 Spieler 80%

Discovery: In The Steps Of Columbus is a Strategy game, developed by Golden Sector and published by Impressions Games, which was released in Europe in 1992. Following in the steps of Columbus? Well he didn't walk across the Atlantic did he? This game places you as a European power trying to rip off the New World as economically as possible. You go broke, game over. Quite an innovative theme. You have four opponents who make life tough, and there's five extra scenarios for those who want to discover real new worlds. Cutesie but blocky graphics of settlements, soldiers and ships help add life to what is a management game. The map is just a wall of fog at the beginning of the game. Sending out ships to found colonies (preferably with lots of local resources) is just the start of a quite engrossing little game. The controls are fiddly and buggy. The manual is flash but useless for learning how to play the game. For the patient, it can be absorbing, but it lacks pace. Not a patch on Pirates for playability.

Veröffentlichung
December 31, 1991
Entwickler
Golden Sector Design
Publisher
Impressions Games
Spieler
1

Über dieses Spiel

Discovery: In the Steps of Columbus

Discovery: In The Steps Of Columbus is a Strategy game, developed by Golden Sector and published by Impressions Games, which was released in Europe in 1992.

Following in the steps of Columbus? Well he didn't walk across the Atlantic did he? This game places you as a European power trying to rip off the New World as economically as possible. You go broke, game over. Quite an innovative theme.

You have four opponents who make life tough, and there's five extra scenarios for those who want to discover real new worlds. Cutesie but blocky graphics of settlements, soldiers and ships help add life to what is a management game. The map is just a wall of fog at the beginning of the game. Sending out ships to found colonies (preferably with lots of local resources) is just the start of a quite engrossing little game.

The controls are fiddly and buggy. The manual is flash but useless for learning how to play the game. For the patient, it can be absorbing, but it lacks pace. Not a patch on Pirates for playability.

Genres

Construction and Management SimulationStrategy

Modi

Single Player

Studios und Mitwirkende

Developer
Golden Sector Design
Publisher
Impressions Games

Regionale Veröffentlichungen

Veröffentlichung

WorldwideDecember 31, 1991

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