Backdrop artwork for BattleTech: The Crescent Hawk's Inception
Back to games
BattleTech: The Crescent Hawk's Inception box art

Commodore Amiga

BattleTech: The Crescent Hawk's Inception

1988 1 Players 78% Not Rated

BattleTech: The Crescent Hawk's Inception is a turn-based adventure/role-playing video game released in 1988 by Westwood Associates and based on the BattleTech franchise. In the 3lst century five states are continually fighting for supremacy. As 18-year-old Jason Youngblood, you're still at school but instead of learning quadratic equation you're being trained how to be a Mech warrior, defending the Lyran Commonwealth. Mechs are massive military robots, armed to the teeth with lasers and machine guns, and piloted by humans Hours of play need to be put in to get anywhere in Battletech, but the experience is so uneventful, only a dedicated reviewer or RPG fan could be bothered to persevere. The only pleasure lies in building up Jason's skills and later recruiting friends. Instead of being explosive, combat is dull, merely consisting of two or more Mechs firing laser after laser at each other. The shots don't even appear on the main screen. Instead, a small window displays messages and sometimes shows an animated Mech firing a laser. This is both confusing and distinctly unexciting.

Release date
December 31, 1988
Developer
Westwood Associates
Publisher
Infocom, Inc.
Players
1

About this game

BattleTech: The Crescent Hawk's Inception

BattleTech: The Crescent Hawk's Inception is a turn-based adventure/role-playing video game released in 1988 by Westwood Associates and based on the BattleTech franchise.

In the 3lst century five states are continually fighting for supremacy. As 18-year-old Jason Youngblood, you're still at school but instead of learning quadratic equation you're being trained how to be a Mech warrior, defending the Lyran Commonwealth. Mechs are massive military robots, armed to the teeth with lasers and machine guns, and piloted by humans

Hours of play need to be put in to get anywhere in Battletech, but the experience is so uneventful, only a dedicated reviewer or RPG fan could be bothered to persevere. The only pleasure lies in building up Jason's skills and later recruiting friends. Instead of being explosive, combat is dull, merely consisting of two or more Mechs firing laser after laser at each other. The shots don't even appear on the main screen. Instead, a small window displays messages and sometimes shows an animated Mech firing a laser. This is both confusing and distinctly unexciting.

Genres

Role-Playing

Modes

Single Player

Studios and credits

Developer
Westwood Associates
Publisher
Infocom, Inc.

Regional releases

Release date

WorldwideDecember 31, 1988 · Not Rated

Artwork gallery

5 images

Add artwork

Help this listing look its best.

Share missing box backs, screenshots, clear logos, cartridges, discs, and other useful art. Nothing appears publicly until an administrator reviews it.

Sign in to contribute artwork