Backdrop artwork for Worms: The Director's Cut
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Commodore Amiga

Worms: The Director's Cut

1996 1-8 Spieler 76%

Worms: The Director's Cut is a sequel to Worms. Like its predecessor, it is a turn-based artillery game. The game format remains the same: players control small armies of four Worms (whose names can be altered) with the sole purpose of blowing up all the other Worms on the map. Players can compete either against computer-controlled Worms or against each other. The weapons are more extensive (and destructive) than in the previous game, including the first appearances of the Kenny-on-a-Rope, Concrete Donkey, Priceless Ming Vase, Old Woman and Holy Hand Grenade. Also included is a level editor that allows players to create their own battlefields.

Veröffentlichung
December 31, 1996
Entwickler
Team 17 Software
Publisher
Ocean Software
Spieler
1-8

Über dieses Spiel

Worms: The Director's Cut

Worms: The Director's Cut is a sequel to Worms. Like its predecessor, it is a turn-based artillery game. The game format remains the same: players control small armies of four Worms (whose names can be altered) with the sole purpose of blowing up all the other Worms on the map. Players can compete either against computer-controlled Worms or against each other.

The weapons are more extensive (and destructive) than in the previous game, including the first appearances of the Kenny-on-a-Rope, Concrete Donkey, Priceless Ming Vase, Old Woman and Holy Hand Grenade. Also included is a level editor that allows players to create their own battlefields.

Genres

Strategy

Modi

Multiplayer

Studios und Mitwirkende

Developer
Team 17 Software
Publisher
Ocean Software

Regionale Veröffentlichungen

Veröffentlichung

WorldwideDecember 31, 1996

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