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Commodore Amiga

No Buddies Land

1990 1 Players

No Buddies Land was originally coded on the Atari ST by Dave Boshoven, graphics by Sense and music by Lotus (ST demo crew Hotline). Later on ported to the Amiga, but unfortunately never got published as the publisher went bankrupt. The game has average graphics and relatively good music, but the controls are horrible. The basic idea is well known - you must climb up the level to escape the raising water level. I remember the fuss with magazines banging on about demo coders should be making games, and this game shows why that wasn't necessarily the case.

Release date
December 31, 1990
Developer
Eternal
Publisher
Expose
Players
1

About this game

No Buddies Land

No Buddies Land was originally coded on the Atari ST by Dave Boshoven, graphics by Sense and music by Lotus (ST demo crew Hotline). Later on ported to the Amiga, but unfortunately never got published as the publisher went bankrupt.

The game has average graphics and relatively good music, but the controls are horrible. The basic idea is well known - you must climb up the level to escape the raising water level.

I remember the fuss with magazines banging on about demo coders should be making games, and this game shows why that wasn't necessarily the case.

Genres

Platform

Modes

Single Player

Studios and credits

Developer
Eternal
Publisher
Expose

Regional releases

Release date

WorldwideDecember 31, 1990

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4 images

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