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Commodore Amiga

Zerosphere

2014 1 Players 100%

Our hero Squinty has been trapped by his arch ­nemesis Odak. On his way to freedom, Squinty will find himself in Odak’s laboratory complex, on the surface, and in clammy dungeons. He will not only have to collect all gems in every corner, but also avoid falling into the ocean, getting eaten by piranhas, disappearing into the void, getting stung by poisonous spiders, and burning himself with hot lava. However, there is one special catch: Odak has used his latest invention, the »Dimensional Transformer« on Squinty—now, everything around him appears distorted and looks vertically stretched. Only if Squinty squints real hard, he can see the world around him normally for a short period of time.

Release date
December 31, 2014
Developer
Code Red
Publisher
poly.play
Players
1

About this game

Zerosphere

Our hero Squinty has been trapped by his arch ­nemesis Odak. On his way to freedom, Squinty will find himself in Odak’s laboratory complex, on the surface, and in clammy dungeons. He will not only have to collect all gems in every corner, but also avoid falling into the ocean, getting eaten by piranhas, disappearing into the void, getting stung by poisonous spiders, and burning himself with hot lava.

However, there is one special catch: Odak has used his latest invention, the »Dimensional Transformer« on Squinty—now, everything around him appears distorted and looks vertically stretched. Only if Squinty squints real hard, he can see the world around him normally for a short period of time.

Genres

Platform

Modes

Single Player

Studios and credits

Developer
Code Red
Publisher
poly.play

Regional releases

Release date

WorldwideDecember 31, 2014

Artwork gallery

3 images

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