Backdrop artwork for Rival Schools: United By Fate
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Arcade

Rival Schools: United By Fate

1996 1-2 Spieler 87% Not Rated

Rival Schools: United by Fate is a competitive fighting game produced by Capcom in 1997. The main fighting game is best described as a polygonal Marvel vs. Capcom game, with some notable differences. Control wise, the game imitates Star Gladiator's four button setup. A player chooses a team of two characters, and fights against another two character team. The actual fights, however, are one-on-one fights, with the partner only participating by being called in when a player has enough 'vigor' for a Team Up attack, done by pressing a punch and kick button of the same pressure. The Team Ups are some kind of double team attack by the character and partner, or (for most female characters' Team Ups) heal the main character or give them more vigor. After the end of a round, a player (win or lose) has a choice to fight the next round with the partner from the previous round, or to keep their main character in play. The 'vigor' meter (essentially a super meter) can go up to 9 levels, with Team Ups costing two levels and super moves from a single person costing one level of vigor.

Veröffentlichung
December 31, 1996
Entwickler
Capcom
Publisher
Capcom
Spieler
1-2

Über dieses Spiel

Rival Schools: United By Fate

Rival Schools: United by Fate is a competitive fighting game produced by Capcom in 1997.

The main fighting game is best described as a polygonal Marvel vs. Capcom game, with some notable differences. Control wise, the game imitates Star Gladiator's four button setup.

A player chooses a team of two characters, and fights against another two character team. The actual fights, however, are one-on-one fights, with the partner only participating by being called in when a player has enough 'vigor' for a Team Up attack, done by pressing a punch and kick button of the same pressure. The Team Ups are some kind of double team attack by the character and partner, or (for most female characters' Team Ups) heal the main character or give them more vigor. After the end of a round, a player (win or lose) has a choice to fight the next round with the partner from the previous round, or to keep their main character in play. The 'vigor' meter (essentially a super meter) can go up to 9 levels, with Team Ups costing two levels and super moves from a single person costing one level of vigor.

Genres

Fighter / Versus

Modi

2-Player Simultaneous

Studios und Mitwirkende

Developer
Capcom
Publisher
Capcom

Regionale Veröffentlichungen

Veröffentlichung

WorldwideDecember 31, 1996 · Not Rated

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