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Texas Instruments TI 99-4A

Bigfoot

1982 1 Players Not Rated

In Bigfoot, your ultimate goal is to scale a mountain and capture the eponymous creature, who stands at the summit. Along the way, you collect food and gold. However, in order to collect one bundle of gold (yellow piles), you must first collect one bundle of food (green boxes). Using the fire button, you throw ropes which are used for climbing up the platforms. Once thrown, you can scale up and down the ropes. Bigfoot hurls boulders at you as you go. If your rope is near the edge of a platform instead of near the middle, you run the risk of being smashed by a boulder as you climb up the rope, so throwing the rope near the center of a platform is safest. During later levels, birds will come along and snag the ropes - fatal if you happen to be on a snagged rope at the time.

Release date
December 31, 1982
Developer
Milton Bradley
Publisher
Texas Instruments
Players
1

About this game

Bigfoot

In Bigfoot, your ultimate goal is to scale a mountain and capture the eponymous creature, who stands at the summit. Along the way, you collect food and gold. However, in order to collect one bundle of gold (yellow piles), you must first collect one bundle of food (green boxes). Using the fire button, you throw ropes which are used for climbing up the platforms. Once thrown, you can scale up and down the ropes.

Bigfoot hurls boulders at you as you go. If your rope is near the edge of a platform instead of near the middle, you run the risk of being smashed by a boulder as you climb up the rope, so throwing the rope near the center of a platform is safest. During later levels, birds will come along and snag the ropes - fatal if you happen to be on a snagged rope at the time.

Genres

Action

Modes

Single Player

Studios and credits

Developer
Milton Bradley
Publisher
Texas Instruments

Regional releases

Release date

WorldwideDecember 31, 1982 · Not Rated

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