Nintendo GameCube
Tom Clancy's Splinter Cell
The primary focus of the gameplay is stealth, with heavy focus on light and darkness. The player is encouraged to move through the shadows for concealment whenever possible. The game displays a "light meter" that reflects how visible the player character is to enemies, and night vision and thermal vision goggles to help the player navigate in darkness. The game also displays a E.M display to highlight sources of electricity.
- Veröffentlichung
- November 17, 2002
- Entwickler
- Ubisoft Montreal
- Publisher
- Ubisoft
- Spieler
- 1
Über dieses Spiel
Tom Clancy's Splinter Cell
The primary focus of the gameplay is stealth, with heavy focus on light and darkness. The player is encouraged to move through the shadows for concealment whenever possible. The game displays a "light meter" that reflects how visible the player character is to enemies, and night vision and thermal vision goggles to help the player navigate in darkness. The game also displays a E.M display to highlight sources of electricity.
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Modi
Studios und Mitwirkende
- Developer
- Ubisoft Montreal
- Publisher
- Ubisoft
Regionale Veröffentlichungen
Veröffentlichung
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