Backdrop artwork for Bram Stoker's Dracula
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Bram Stoker's Dracula box art

MS-DOS

Bram Stoker's Dracula

1992 1 Players 60% Not Rated

Bram Stoker's Dracula is loosely based on the 1992 film of the same name. The player controls a young lawyer named Jonathan Harker, who must track down Dracula and end his reign of terror. Unlike the several side-scrolling adaptions of the movie for console systems, this one is a first-person action game. Each stage (three large locations: the cemetery, Carfax Abbey, the castle) follows the same basic formula: Harker has to explore maze-like dungeons and purify all coffins with holy wafers, followed by a boss fight against Dracula in his many forms. Those coffins are also the spots where the killed monsters constantly reappear, as long as they are unholy. Harker has to get rid of the hostile undead by using his knife and gun (mouse is used for aiming). Additional bullets and food (healing) are spread out over the levels ready to be picked up. To reach all coffins and holy wafers, Harker also has to solve basic puzzles which boil down to finding keys and using levers, pressure plates, teleporters and rotating portals. Level maps are tile-based; similar to most first-person role-playing games of the time.

Release date
December 31, 1992
Developer
Psygnosis
Publisher
Psygnosis
Players
1

About this game

Bram Stoker's Dracula

Bram Stoker's Dracula is loosely based on the 1992 film of the same name. The player controls a young lawyer named Jonathan Harker, who must track down Dracula and end his reign of terror.

Unlike the several side-scrolling adaptions of the movie for console systems, this one is a first-person action game. Each stage (three large locations: the cemetery, Carfax Abbey, the castle) follows the same basic formula: Harker has to explore maze-like dungeons and purify all coffins with holy wafers, followed by a boss fight against Dracula in his many forms. Those coffins are also the spots where the killed monsters constantly reappear, as long as they are unholy. Harker has to get rid of the hostile undead by using his knife and gun (mouse is used for aiming). Additional bullets and food (healing) are spread out over the levels ready to be picked up.

To reach all coffins and holy wafers, Harker also has to solve basic puzzles which boil down to finding keys and using levers, pressure plates, teleporters and rotating portals. Level maps are tile-based; similar to most first-person role-playing games of the time.

Genres

Action

Modes

Single Player

Studios and credits

Developer
Psygnosis
Publisher
Psygnosis

Regional releases

Release date

WorldwideDecember 31, 1992 · Not Rated

Artwork gallery

2 images

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