Commodore 64
Hungry Horace
This was one of the Spectrum’s earliest Pac-Man-influenced games, taking place on a quick succession of small levels. The level designs have a lot of complex corridors and side-lines, as well as at least one wrap-around section and one tunnel – the ghosts may well be waiting for you at the end of this. Each level features one power-pill to put to use, and an increasing number of enemies as you progress. Unlike most games of the style, after collecting all the dots you must progress through an exit at the right of the screen, so it might be worth planning your path through the dots so as to finish near this.
- Veröffentlichung
- December 31, 1982
- Entwickler
- Psion Software Ltd.
- Publisher
- Melbourne House
- Spieler
- 1
Über dieses Spiel
Hungry Horace
This was one of the Spectrum’s earliest Pac-Man-influenced games, taking place on a quick succession of small levels. The level designs have a lot of complex corridors and side-lines, as well as at least one wrap-around section and one tunnel – the ghosts may well be waiting for you at the end of this. Each level features one power-pill to put to use, and an increasing number of enemies as you progress. Unlike most games of the style, after collecting all the dots you must progress through an exit at the right of the screen, so it might be worth planning your path through the dots so as to finish near this.
Genres
Modi
Studios und Mitwirkende
- Developer
- Psion Software Ltd.
- Publisher
- Melbourne House
Regionale Veröffentlichungen
Veröffentlichung
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