Commodore 64
Pro Skateboard Simulator
Codemasters applied the fast-pitching 3D isometric graphics of Marble Madness to this recreation of skateboarding. There are 7 levels of gameplay, each featuring a skate park and then a cross-country section with a top-down view. In the skate park you have to collect all the flags, without leaving the tarmac too much, and within a strict time limit. In the cross-country event you must skate between a series of flags. This time there are hazards such as trees and buildings to avoid hitting.
- Release date
- December 31, 1987
- Developer
- Gavin Raeburn
- Publisher
- Codemasters Software Co. Ltd.
- Players
- 1-2
About this game
Pro Skateboard Simulator
Codemasters applied the fast-pitching 3D isometric graphics of Marble Madness to this recreation of skateboarding. There are 7 levels of gameplay, each featuring a skate park and then a cross-country section with a top-down view.
In the skate park you have to collect all the flags, without leaving the tarmac too much, and within a strict time limit. In the cross-country event you must skate between a series of flags. This time there are hazards such as trees and buildings to avoid hitting.
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Modes
Studios and credits
- Developer
- Gavin Raeburn
- Publisher
- Codemasters Software Co. Ltd.
Regional releases
Release date
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