Commodore 64
Total Eclipse II: The Sphinx Jinx
Commodore Format 1992/03 (Issue #18). Total Eclipse 2: The Sphinx Jinx a reworking of Total Eclipse sharing many of the same locations, using the Freescape system and vector graphics. To eliminate an ancient curse the player must find 12 pieces of the sphinx within two hours, hidden in the underground passages beneath the pyramid. Except of numerous puzzles the player will face mummies, poisoned darts or heat exhaustion caused by limited access to the water supply. No objects may be collected, although encountered gold bars can significantly enlarge the assets. also including an A2 colour poster
- Veröffentlichung
- January 1, 1990
- Entwickler
- Incentive Software
- Publisher
- Incentive Software
- Spieler
- 1
Über dieses Spiel
Total Eclipse II: The Sphinx Jinx
Commodore Format 1992/03 (Issue #18). Total Eclipse 2: The Sphinx Jinx a reworking of Total Eclipse sharing many of the same locations, using the Freescape system and vector graphics. To eliminate an ancient curse the player must find 12 pieces of the sphinx within two hours, hidden in the underground passages beneath the pyramid. Except of numerous puzzles the player will face mummies, poisoned darts or heat exhaustion caused by limited access to the water supply. No objects may be collected, although encountered gold bars can significantly enlarge the assets.
also including an A2 colour poster
Genres
Modi
Studios und Mitwirkende
- Developer
- Incentive Software
- Publisher
- Incentive Software
Regionale Veröffentlichungen
Veröffentlichung
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