Commodore 64
Overlord
The goal of Overlord/Supremacy is to create and protect a network of planetary colonies and defeat a computer adversary who is trying to do the same. There are four skill levels, each represented by an enemy race, and each featuring a progressively stronger opponent. The more advanced a system is, the more freedom a player has when purchasing spacecraft. Higher skill levels also result in different numbers of planets in each system.
- Veröffentlichung
- January 1, 1990
- Entwickler
- Probe Software
- Publisher
- Melbourne House
- Spieler
- 1
Über dieses Spiel
Overlord
The goal of Overlord/Supremacy is to create and protect a network of planetary colonies and defeat a computer adversary who is trying to do the same. There are four skill levels, each represented by an enemy race, and each featuring a progressively stronger opponent. The more advanced a system is, the more freedom a player has when purchasing spacecraft. Higher skill levels also result in different numbers of planets in each system.
Genres
Modi
Studios und Mitwirkende
- Developer
- Probe Software
- Publisher
- Melbourne House
Regionale Veröffentlichungen
Veröffentlichung
Artwork-Galerie
6 images
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