BBC Microcomputer System
Omega Orb
The 3rd game in the Thunderstruck series, programmed by Peter Scott and published by both Audiogenic Software and Atlantis Software Ltd for the BBC Micro in 1987. BLIP, the bouncing Omega Salesdroid, has been transported to the high-tech mining complex of Mynix. Help him find pieces of core material with which to repower his crippled cruise ship. Omega Orb comprises exploration and mapping, with Code-doors, barriers, lifts and mind-warping puzzles to solve, as well as hostile droids. It has 146 Blipvision screens of graphic detail, 32 objects, interactive communication with computer network, buying and selling of lives, And guest appearances by Head Maxroom and SPRECO, star of the Thunderstruck series.
- Release date
- December 31, 1986
- Developer
- Peter Scott
- Publisher
- Audiogenic Software
- Players
- 1
About this game
Omega Orb
The 3rd game in the Thunderstruck series, programmed by Peter Scott and published by both Audiogenic Software and Atlantis Software Ltd for the BBC Micro in 1987.
BLIP, the bouncing Omega Salesdroid, has been transported to the high-tech mining complex of Mynix. Help him find pieces of core material with which to repower his crippled cruise ship.
Omega Orb comprises exploration and mapping, with Code-doors, barriers, lifts and mind-warping puzzles to solve, as well as hostile droids.
It has 146 Blipvision screens of graphic detail, 32 objects, interactive communication with computer network, buying and selling of lives, And guest appearances by Head Maxroom and SPRECO, star of the Thunderstruck series.
Genres
Modes
Studios and credits
- Developer
- Peter Scott
- Publisher
- Audiogenic Software
Regional releases
Release date
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