Backdrop artwork for Savage Pond
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Savage Pond box art

BBC Microcomputer System

Savage Pond

1983 1 Spieler 80%

Savage Pond was programmed by Peter Judd for Starcade. The goal for the player of Savage Pond is to build a colony of frogs. At the start, only a tadpole can be controlled, swimming in the depicted pond. It can eat amoeba, which increase the score, as well as worms which occasionally drop into the water. Eating five of them adds to a counter that, once it reaches 5, makes a beetle larvae appear. Eating it before the worm counter resets advances the game. Various dangers in and outside of the pond can cause the game to end. Dragonflies for example drop eggs into the pond, which can still be eaten as well as the larvae that hatch from them. Once they have developed into nymphs, they pose a threat however. The Dragonflies themselves can eventually be eaten once the player gets access to the frog stadium, which adds another action (using the frog's tongue) for the player to take - tadpole control is not forfeited.

Veröffentlichung
December 31, 1983
Entwickler
Starcade
Publisher
Bug-Byte Software
Spieler
1

Über dieses Spiel

Savage Pond

Savage Pond was programmed by Peter Judd for Starcade.

The goal for the player of Savage Pond is to build a colony of frogs. At the start, only a tadpole can be controlled, swimming in the depicted pond. It can eat amoeba, which increase the score, as well as worms which occasionally drop into the water. Eating five of them adds to a counter that, once it reaches 5, makes a beetle larvae appear. Eating it before the worm counter resets advances the game.
Various dangers in and outside of the pond can cause the game to end. Dragonflies for example drop eggs into the pond, which can still be eaten as well as the larvae that hatch from them. Once they have developed into nymphs, they pose a threat however. The Dragonflies themselves can eventually be eaten once the player gets access to the frog stadium, which adds another action (using the frog's tongue) for the player to take - tadpole control is not forfeited.

Genres

Action

Modi

Single Player

Studios und Mitwirkende

Developer
Starcade
Publisher
Bug-Byte Software

Regionale Veröffentlichungen

Veröffentlichung

WorldwideDecember 31, 1983

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